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DeadlockDeadlock

Deadlock replayCase No. 126929296

Amber 36 : 53 Sapphire · 38:39 · Sapphire won

Ivy, Bebop, Infernus, Deadman Danny, Seven, Lash, Celeste, Mina, Mo & Krill, Drifter, Kelvin, Wraith

Loading the replay…

Team review / 29 engagements

Who was in position?

Compare each hero’s recorded position across fights. Open a moment to see the paths and discuss the call.

● In area at setup+4s First sampled entry— No entry by +20s× Dead at setup? No sample

Swipe across fights →

Hero position relative to the first death in each review window
Hero · at setupFight 1Fight 2Fight 3Fight 4Fight 5Fight 6Fight 7Fight 8Fight 9Fight 10Fight 11Fight 12Fight 13Fight 14Fight 15Fight 16Fight 17Fight 18Fight 19Fight 20Fight 21Fight 22Fight 23Fight 24Fight 25Fight 26Fight 27Fight 28Fight 29
Amber
Ivy9/25 at setup———●●—●+18s●—+7s●-2s●———●×+11s—××●-7s-5s+1s×●
Bebop14/24 at setup●●—————●●—●●●×●●●—+5s●●●×××—●×-3s
Infernus7/28 at setup———●●—●——●————-3s-7s●——+7s——●●——-5s+17s×
Deadman Danny12/25 at setup+1s-7s———●××●●+1s●●+15s●——●+3s●●-6s×●—+8s●●×
Seven12/27 at setup——●————●●—●—●×●+7s●—+4s●—●●●-5s-6s-2s●×
Lash12/21 at setup——●———●——●×●●×●●●×●××●●××-2s-4s●×
Sapphire
Celeste6/27 at setup——●————————+1s——●××———●●●————●—
Mina8/28 at setup———●-8s-3s—●—●——●●——————+4s-1s●———●×●
Mo & Krill6/28 at setup——+2s————●————●————●—————●●●-7s×-3s
Drifter11/25 at setup———●●—●×——●××—+6s-3s●—●●+19s●●●+8s+16s×●-5s
Kelvin15/25 at setup●●———●—●●×+7s●-1s●●××—●●●-7s●●+9s×●●-6s
Wraith9/26 at setup●●———●———×——+7s●+0s●×——-3s●——●-7s●-4s×●

The area is a 2,200-unit radius around the first death. “At setup” means 8 seconds before it; entry times are relative to that death. Positions are sampled twice a second. “No entry” means no sampled entry through +20 seconds, even if a hero died during that window. It does not mean a player should have joined. Missing samples, vision and intent limit what this view can say.

Replay review / 29 engagements

Fights worth another look

Each link opens the map at the setup snapshot, with nearby heroes and recorded entry paths. Labels use the positions eight seconds before the first death: a gank pattern is a lone victim against at least two nearby opponents; a teamfight has at least three heroes from each side nearby. They describe observed deaths, not intent.

  1. 1s window · Even tradeAmber 1:1 SapphireAmber +248 lead change nearbyReview →

    At 3:14 · 8s before first death

    Amber 1/6 nearbySapphire 2/6 nearbyAmber +609 souls
    Entered the areaDeadman Danny +1s

    Map follow-up · next 90s

    No recorded structure or Mid-Boss event.
    Add a team note at 3:22 →
  2. same second · Sapphire gank pattern · 2v1 at setupAmber 0:1 SapphireSapphire +910 lead change nearbyReview →

    At 6:11 · 8s before first death

    Amber 1/6 nearbySapphire 2/6 nearbyAmber +728 souls
    Entered the areaDeadman Danny -7s

    Map follow-up · next 90s

    1. SapphireCentre lane Guardian
    Add a team note at 6:19 →
  3. same second · Amber gank pattern · 2v1 at setupAmber 1:0 SapphireSapphire +238 lead change nearbyReview →

    At 6:37 · 8s before first death

    Amber 2/6 nearbySapphire 1/6 nearbySapphire +76 souls
    Entered the areaMo & Krill +2s

    Map follow-up · next 90s

    1. SapphireCentre lane Guardian
    Add a team note at 6:45 →
  4. 4s window · Even tradeAmber 1:1 SapphireSapphire +397 lead change nearbyReview →

    At 9:40 · 8s before first death

    Amber 2/6 nearbySapphire 2/6 nearbySapphire +3.7k souls

    Map follow-up · next 90s

    1. SapphireWest lane Guardian
    Add a team note at 9:48 →
  5. 15s window · Uneven tradeAmber 1:2 SapphireSapphire +1.4k lead change nearbyReview →

    At 10:40 · 8s before first death

    Amber 2/6 nearbySapphire 1/6 nearbySapphire +6.3k souls
    Entered the areaMina -8s
    Add a team note at 10:48 →
  6. same second · Sapphire gank pattern · 2v1 at setupAmber 0:1 SapphireAmber +336 lead change nearbyReview →

    At 11:43 · 8s before first death

    Amber 1/6 nearbySapphire 2/6 nearbySapphire +11.0k souls
    Entered the areaMina -3s

    Map follow-up · next 90s

    1. AmberEast lane Guardian
    Add a team note at 11:51 →
  7. same second · Amber gank pattern · 3v1 at setupAmber 1:0 SapphireAmber +1.6k lead change nearbyReview →

    At 11:57 · 8s before first death

    Amber 3/5 nearbySapphire 1/6 nearbySapphire +10.7k souls

    Map follow-up · next 90s

    1. AmberEast lane Guardian
    Add a team note at 12:05 →
  8. 26s window · Skirmish · Unanswered deathsAmber 0:3 SapphireAmber +116 lead change nearbyReview →

    At 12:08 · 8s before first death

    Amber 2/5 nearbySapphire 3/5 nearbySapphire +11.5k souls
    Entered the areaIvy +18s

    Map follow-up · next 90s

    1. AmberWest lane Guardian
    Add a team note at 12:16 →
  9. same second · Amber gank pattern · 4v1 at setupAmber 1:0 SapphireAmber +1.0k lead change nearbyReview →

    At 13:17 · 8s before first death

    Amber 4/6 nearbySapphire 1/6 nearbySapphire +13.7k souls
    Add a team note at 13:25 →
  10. same second · Amber gank pattern · 3v1 at setupAmber 1:0 SapphireAmber +677 lead change nearbyReview →

    At 13:51 · 8s before first death

    Amber 3/6 nearbySapphire 1/4 nearbySapphire +9.3k souls
    Add a team note at 13:59 →
  11. same second · Amber gank pattern · 2v1 at setupAmber 1:0 SapphireAmber +827 lead change nearbyReview →

    At 15:04 · 8s before first death

    Amber 2/5 nearbySapphire 1/6 nearbySapphire +11.7k souls
    Entered the areaDeadman Danny +1sIvy +7sKelvin +7s

    Map follow-up · next 90s

    No recorded structure or Mid-Boss event.
    Add a team note at 15:12 →
  12. same second · Amber gank pattern · 4v1 at setupAmber 1:0 SapphireAmber +776 lead change nearbyReview →

    At 15:38 · 8s before first death

    Amber 4/6 nearbySapphire 1/5 nearbySapphire +9.3k souls
    Entered the areaCeleste +1s

    Map follow-up · next 90s

    No recorded structure or Mid-Boss event.
    Add a team note at 15:46 →
  13. 19s window · Skirmish · Unanswered deathsAmber 0:3 SapphireSapphire had 2 nearby vs 4 at setup · 3–0 deathsSapphire +3.3k lead change nearbyReview →

    At 18:57 · 8s before first death

    Amber 4/6 nearbySapphire 2/5 nearbySapphire +15.9k souls
    Entered the areaIvy -2sKelvin -1sWraith +7s

    Map follow-up · next 90s

    1. SapphireEast lane Walker
    Add a team note at 19:05 →
  14. same second · Sapphire gank pattern · 3v1 at setupAmber 0:1 SapphireSapphire +1.6k lead change nearbyReview →

    At 19:35 · 8s before first death

    Amber 1/3 nearbySapphire 3/6 nearbySapphire +19.2k souls
    Entered the areaDeadman Danny +15s

    Map follow-up · next 90s

    1. SapphireEast lane Walker
    Add a team note at 19:43 →
  15. 1s window · Skirmish · Unanswered deathsAmber 2:0 SapphireAmber +7.7k lead change nearbyReview →

    At 20:49 · 8s before first death

    Amber 4/6 nearbySapphire 2/6 nearbySapphire +21.0k souls
    Entered the areaInfernus -3sWraith +0sDrifter +6s

    Map follow-up · next 90s

    1. AmberEast lane Walker
    Add a team note at 20:57 →
  16. same second · Amber gank pattern · 2v1 at setupAmber 1:0 SapphireSapphire +1.3k lead change nearbyReview →

    At 21:08 · 8s before first death

    Amber 2/6 nearbySapphire 1/4 nearbySapphire +13.2k souls
    Entered the areaInfernus -7sDrifter -3sSeven +7s

    Map follow-up · next 90s

    1. AmberEast lane Walker
    Add a team note at 21:16 →
  17. 9s window · Even tradeAmber 1:1 SapphireAmber +5.2k lead change nearbyReview →

    At 21:27 · 8s before first death

    Amber 4/6 nearbySapphire 1/3 nearbySapphire +14.6k souls

    Map follow-up · next 90s

    No recorded structure or Mid-Boss event.
    Add a team note at 21:35 →
  18. same second · Amber gank pattern · 2v1 at setupAmber 1:0 SapphireAmber +3.1k lead change nearbyReview →

    At 22:51 · 8s before first death

    Amber 2/5 nearbySapphire 1/6 nearbySapphire +12.2k souls

    Map follow-up · next 90s

    No recorded structure or Mid-Boss event.
    Add a team note at 22:59 →
  19. same second · Sapphire gank pattern · 2v1 at setupAmber 0:1 SapphireSapphire +1.0k lead change nearbyReview →

    At 24:06 · 8s before first death

    Amber 1/5 nearbySapphire 2/6 nearbySapphire +8.8k souls
    Entered the areaDeadman Danny +3sSeven +4sBebop +5s

    Map follow-up · next 90s

    1. AmberWest lane Walker
    Add a team note at 24:14 →
  20. 26s window · Uneven tradeAmber 1:2 SapphireSapphire +1.2k lead change nearbyReview →

    At 24:31 · 8s before first death

    Amber 3/5 nearbySapphire 2/6 nearbySapphire +11.2k souls
    Entered the areaWraith -3sInfernus +7sIvy +11s

    Map follow-up · next 90s

    1. AmberWest lane Walker
    Add a team note at 24:39 →
  21. 6s window · Uneven tradeAmber 2:1 SapphireSapphire +611 lead change nearbyReview →

    At 26:37 · 8s before first death

    Amber 2/5 nearbySapphire 3/6 nearbySapphire +2.7k souls
    Entered the areaMina +4sDrifter +19s

    Map follow-up · next 90s

    No recorded structure or Mid-Boss event.
    Add a team note at 26:45 →
  22. 10s window · Skirmish · Unanswered deathsAmber 0:2 SapphireSapphire +1.8k lead change nearbyReview →

    At 28:03 · 8s before first death

    Amber 3/5 nearbySapphire 2/6 nearbySapphire +5.5k souls
    Entered the areaKelvin -7sDeadman Danny -6sMina -1s
    Add a team note at 28:11 →
  23. 8s window · Amber wiped outAmber 0:3 SapphireAmber all dead · Sapphire +7.1k lead change nearbyReview →

    At 28:34 · 8s before first death

    Amber 3/3 nearbySapphire 4/6 nearbySapphire +8.8k souls
    Add a team note at 28:42 →
  24. 12s window · Teamfight · Unanswered deathsAmber 0:2 SapphireSapphire +4.1k lead change nearbyReview →

    At 31:31 · 8s before first death

    Amber 4/4 nearbySapphire 4/6 nearbySapphire +24.3k souls
    Add a team note at 31:39 →
  25. 8s window · Amber wiped outAmber 1:1 SapphireAmber all dead · Sapphire +8.9k lead change nearbyReview →

    At 31:37 · 8s before first death

    Amber 0/4 nearbySapphire 1/6 nearbySapphire +24.3k souls
    Entered the areaIvy -7sWraith -7sSeven -5sDrifter +8s+1 more
    Add a team note at 31:45 →
  26. 23s window · Uneven tradeAmber 2:1 SapphireAmber +3.3k lead change nearbyReview →

    At 34:06 · 8s before first death

    Amber 0/6 nearbySapphire 2/5 nearbySapphire +37.6k souls
    Entered the areaSeven -6sIvy -5sLash -2sDeadman Danny +8s+1 more

    Map follow-up · next 90s

    No recorded structure or Mid-Boss event.
    Add a team note at 34:14 →
  27. 21s window · Uneven tradeAmber 3:2 SapphireSapphire +3.6k lead change nearbyReview →

    At 36:13 · 8s before first death

    Amber 2/6 nearbySapphire 2/5 nearbySapphire +28.6k souls
    Entered the areaMo & Krill -7sInfernus -5sLash -4sWraith -4s+2 more

    Map follow-up · next 90s

    1. SapphireMid-Boss
    Add a team note at 36:21 →
  28. 32s window · Teamfight · Unanswered deathsAmber 0:4 SapphireSapphire +10.9k lead change nearbyReview →

    At 37:21 · 8s before first death

    Amber 3/4 nearbySapphire 3/3 nearbySapphire +25.8k souls
    Entered the areaInfernus +17s

    Map follow-up · next 90s

    1. SapphirePatron
    Add a team note at 37:29 →
  29. same second · Sapphire gank pattern · 2v1 at setupAmber 0:1 SapphireSapphire +1.9k lead change nearbyReview →

    At 38:17 · 8s before first death

    Amber 1/2 nearbySapphire 2/6 nearbySapphire +37.2k souls
    Entered the areaKelvin -6sDrifter -5sBebop -3sMo & Krill -3s

    Map follow-up · next 90s

    1. SapphirePatron
    Add a team note at 38:25 →
How were these engagements found?

Two or more deaths within 18 seconds and 2,200 map units form a review window. A single death appears only when the victim was alone at setup against at least two nearby opponents, or when it completes a recorded team wipe. Outcome labels describe the recorded deaths: an even trade has equal deaths on both sides, unanswered deaths occur on one side, and an uneven trade has deaths on both sides but unequal counts. The map marker is the average death position. During playback, a ring marks a 2,200-unit review area around the first death from 5 seconds before to 5 seconds after the death window; it is not a precise fight boundary. The setup counts living heroes within that area 8 seconds before the first death. Arrivals are the first sampled entries through 20 seconds after it. A negative arrival time means before that death. An “all dead” marker requires the whole team’s health samples to change from at least one living hero to none during the window; it does not mean this cluster caused every death. Positions are sampled twice a second and do not reveal vision, abilities or intent. Soul lead and lead change come from 10-second scoreboard samples; nearby events can affect the change. Follow-ups are recorded objective events after the last death; timing alone does not prove the fight caused one, and an event can appear after more than one nearby window.

Map review / 18 structures

Where did structures fall?

Replay each loss from the same eight-second setup point, with both teams’ recorded positions around the target.

6fell with living defenders elsewhere, none near the target

3were followed by an opposing structure within 90s

  1. Sapphire took

    Centre lane Guardian

    No hero credited

    Taking side 2/6 nearbyDefending side 2/5 nearby

    At setup: Sapphire +610 souls

  2. Sapphire took

    West lane Guardian

    Credited: Mo & Krill

    Taking side 3/5 nearbyDefending side 1/4 nearby

    At setup: Sapphire +4.2k souls

  3. Sapphire took

    East lane Guardian

    Credited: Drifter

    Taking side 1/5 nearbyDefending side 0/5 nearby

    At setup: Sapphire +10.6k souls

    +33s · Amber took East lane Guardian

  4. Amber took

    East lane Guardian

    Credited: Ivy

    Taking side 0/5 nearbyDefending side 0/6 nearby

    At setup: Sapphire +10.7k souls

  5. Amber took

    West lane Guardian

    No hero credited

    Taking side 1/6 nearbyDefending side 1/4 nearby

    At setup: Sapphire +9.3k souls

    +24s · Sapphire took Centre lane Walker

  6. Sapphire took

    Centre lane Walker

    Credited: Drifter

    Taking side 0/5 nearbyDefending side 2/6 nearby

    At setup: Sapphire +7.5k souls

  7. Sapphire took

    West lane Walker

    Credited: Celeste

    Taking side 0/6 nearbyDefending side 0/5 nearby

    At setup: Sapphire +13.6k souls

    +11s · Amber took Centre lane Guardian

  8. Amber took

    Centre lane Guardian

    Credited: Ivy

    Taking side 2/5 nearbyDefending side 1/6 nearby

    At setup: Sapphire +15.6k souls

  9. Sapphire took

    East lane Walker

    Credited: Kelvin

    Taking side 3/6 nearbyDefending side 2/4 nearby

    At setup: Sapphire +20.5k souls

  10. Amber took

    East lane Walker

    Credited: Infernus

    Taking side 3/6 nearbyDefending side 1/3 nearby

    At setup: Sapphire +13.5k souls

  11. Amber took

    West lane Walker

    Credited: Ivy

    Taking side 2/4 nearbyDefending side 2/4 nearby

    At setup: Sapphire +12.5k souls

  12. Sapphire took

    Centre lane Base Guardian

    Credited: Celeste

    Taking side 0/6 nearbyDefending side 0/0 nearby

    At setup: Sapphire +15.9k souls

  13. Sapphire took

    Centre lane Base Guardian

    Credited: Celeste

    Taking side 2/6 nearbyDefending side 4/5 nearby

    At setup: Sapphire +20.7k souls

  14. Sapphire took

    West lane Base Guardian

    Credited: Mina

    Taking side 3/5 nearbyDefending side 0/2 nearby

    At setup: Sapphire +28.5k souls

  15. Sapphire took

    West lane Base Guardian

    Credited: Mina

    Taking side 2/5 nearbyDefending side 0/0 nearby

    At setup: Sapphire +33.2k souls

  16. Sapphire took

    East lane Base Guardian

    Credited: Celeste

    Taking side 3/4 nearbyDefending side 0/2 nearby

    At setup: Sapphire +42.8k souls

  17. Sapphire took

    East lane Base Guardian

    Credited: Celeste

    Taking side 2/4 nearbyDefending side 0/3 nearby

    At setup: Sapphire +38.2k souls

  18. Sapphire took

    Patron

    No hero credited

    Taking side 5/6 nearbyDefending side 1/1 nearby

    At setup: Sapphire +37.6k souls

“Nearby” means a living hero within 2,200 map units 8 seconds before the structure fell, using positions sampled twice a second. A zero can mean defenders were elsewhere, already dead, or missing from the demo; the card separates those cases. Taking-side heroes may arrive after the snapshot. An opposing objective within 90 seconds is a recorded sequence, not proof of a planned trade or of causality. Positions do not reveal vision or intent.

Position before death

Who was nearby?

Choose a hero to review spacing five seconds before each death. Open a replay moment to see what led there.

9 reviewable deaths · 5 with no living teammate within 2,200 units at the setup snapshot

  1. Ivy · killed by Drifter1 allies2 enemies within 2,200 unitsNearest living ally: 1,337 unitsReview →
  2. Ivy · killed by Drifter1 allies2 enemies within 2,200 unitsNearest living ally: 1,053 unitsReview →
  3. Ivy · killed by Mina1 allies2 enemies within 2,200 unitsNearest living ally: 561 unitsReview →
  4. Ivy · killed by Wraith0 allies3 enemies within 2,200 unitsNearest living ally: 7,554 unitsReview →
  5. Ivy · killed by Drifter0 allies3 enemies within 2,200 unitsNearest living ally: 8,635 unitsReview →
  6. Ivy · killed by Drifter0 allies1 enemies within 2,200 unitsNearest living ally: 5,379 unitsReview →
  7. Ivy · killed by Drifter0 allies2 enemies within 2,200 unitsNearest living ally: 2,280 unitsReview →
  8. Ivy · killed by Wraith3 allies3 enemies within 2,200 unitsNearest living ally: 555 unitsReview →
  9. Ivy · killed by Wraith0 allies5 enemies within 2,200 unitsNearest living ally: 2,264 unitsReview →

Positions are sampled 5 seconds before the death, with interpolation between replay samples. Deaths are omitted when the replay already marks that hero dead at the setup tick. Counts include living heroes within 2,200 world units of the victim. Distance alone cannot show vision, abilities, intent, or whether the death was avoidable.

Map review / positions while alive

Where did they play?

Compare two heroes by game phase. Brighter marks mean more time in that part of the map.

Deadlock minimap

114 sampled positions while alive · one every five seconds

Deadlock minimap

117 sampled positions while alive · one every five seconds

Each mark covers roughly 670 × 670 world units. Density is scaled against the two selected heroes in this phase. Sampling skips dead heroes and does not show vision, intent, or control of an area.

Private workspace

Team review agenda

Manage teams →

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Replay evidence / 126929296

What happened in this match

How to read this report

Amber

Souls
241k
Hero damage
203k
Structures taken
5
Kills
36

Sapphire won

Souls
281k
Hero damage
228k
Structures taken
13
Kills
53

Souls, over time

10-second samples + final score
Souls earned during the match0140k281k
0:0019:2038:39

Sapphire held the largest recorded lead: 42,795 souls at 32:40. The chart records souls, not who controlled the map.

Hero damage

Final scoreboard · top six
  1. KelvinMetal極 · 13/6/2562.9k
  2. Driftersablepa.ws · 17/7/1257.8k
  3. WraithSedika · 8/10/1450.5k
  4. SevenJeffrey E · 8/8/1144.7k
  5. Deadman DannyOriginal9168 · 3/7/1337.8k
  6. Lashfrankdtank315 · 11/11/936.0k

Damage is the game's final hero damage counter. The replay breaks it down by ability and item. Read the damage guide.

Match landmarks

First structure of each type, plus Mid-Boss kills
  1. Lash drew first blood on Mo & Krill
  2. Sapphire destroyed the Centre lane Guardian
  3. Drifter destroyed the Centre lane Walker
  4. Celeste destroyed the Centre lane Base Guardian
  5. Wraith killed the Mid-Boss
  6. Celeste killed the Mid-Boss
  7. Sapphire destroyed the Patron

These events mark the match. Open the replay above to see the positions and fights around them.

Match summary

Sapphire won this 38:39 Deadlock match (match 126929296), with Amber on 36 kills and Sapphire on 53. Saved November 1, 2026. How to analyze a Deadlock replay or open your own.