ReplayDojo
DeadlockDeadlock

Deadlock replayCase No. 129837167

Amber 44 : 42 Sapphire · 33:22 · Amber won

Solomon, Seven, Paradox, Abrams, Rat King, Graves, Rem, Venator, Celeste, Apollo, Holliday, Billy

Loading the replay…

Team review / 25 engagements

Who was in position?

Compare each hero’s recorded position across fights. Open a moment to see the paths and discuss the call.

● In area at setup+4s First sampled entry— No entry by +20s× Dead at setup? No sample

Swipe across fights →

Hero position relative to the first death in each review window
Hero · at setupFight 1Fight 2Fight 3Fight 4Fight 5Fight 6Fight 7Fight 8Fight 9Fight 10Fight 11Fight 12Fight 13Fight 14Fight 15Fight 16Fight 17Fight 18Fight 19Fight 20Fight 21Fight 22Fight 23Fight 24Fight 25
Amber
Solomon9/22 at setup—●—●—●●-8s●+5s×—————●●●×—+2s—●×
Seven10/23 at setup——●—●——●+6s●——×———-6s●●×●●●—●
Paradox8/24 at setup——●—●—●●●——-2s—●——-6s●●×-8s-8s—-1s+16s
Abrams13/22 at setup—●—●—●●-4s×—●●●×●—●●●×●-7s—●-6s
Rat King12/23 at setup●————-2s—+13s+15s●●●●×——●●●×●●●—●
Graves8/20 at setup●————●+18s×●————●●●××—●××—●-2s
Sapphire
Rem6/21 at setup-6s————●————●—-4s—-6s●●××——●××●
Venator7/20 at setup——●—●—●+0s-6s—●—●—-8s—●××——●×××
Celeste4/25 at setup——●—●——-5s————+3s-4s-2s-2s—+8s●-4s+14s——-4s●
Apollo7/22 at setup———●——-7s—————●×—●●+6s-4s●●×—●×
Holliday8/24 at setup-7s—————●●-7s—●●-1s-2s●—●●×+4s+13s-1s—-2s●
Billy9/23 at setup—●—●——●—●●×——-7s—●—+2s●——●●—×

The area is a 2,200-unit radius around the first death. “At setup” means 8 seconds before it; entry times are relative to that death. Positions are sampled twice a second. “No entry” means no sampled entry through +20 seconds, even if a hero died during that window. It does not mean a player should have joined. Missing samples, vision and intent limit what this view can say.

Replay review / 25 engagements

Fights worth another look

Each link opens the map at the setup snapshot, with nearby heroes and recorded entry paths. Labels use the positions eight seconds before the first death: a gank pattern is a lone victim against at least two nearby opponents; a teamfight has at least three heroes from each side nearby. They describe observed deaths, not intent.

Where did the map move next?

After each two-death or larger edge, see the first recorded structure or Mid-Boss event in the next 90 seconds. The delay starts at the last death. Timing does not prove the fight caused the event, and one event can follow more than one review window.

  1. Sapphire 2–0Review setup ↗No recorded map event in this window
  2. Sapphire 2–0Review setup ↗AmberEast lane Guardian
  3. Sapphire 2–0Review setup ↗AmberCentre lane Guardian
  4. Sapphire 4–0Review setup ↗SapphireEast lane Guardian
  5. Sapphire 2–0Review setup ↗No recorded map event in this window
  6. Sapphire 2–0Review setup ↗AmberCentre lane Walker
  7. Amber 2–0Review setup ↗SapphireCentre lane Walker
  8. Sapphire 5–0Review setup ↗No recorded map event in this window
  9. Amber 2–0Review setup ↗AmberCentre lane Base Guardian
  1. 11s window · Skirmish · Unanswered deathsAmber 0:2 SapphireSapphire +2.2k lead change nearbyReview →

    At 1:36 · 8s before first death

    Amber 2/6 nearbySapphire 0/6 nearbyAmber +940 souls
    Entered the areaHolliday -7sRem -6s

    Map follow-up · next 90s

    No recorded structure or Mid-Boss event.
    Add a team note at 1:44 →
  2. same second · Amber gank pattern · 2v1 at setupAmber 1:0 SapphireAmber +1 lead change nearbyReview →

    At 2:53 · 8s before first death

    Amber 2/6 nearbySapphire 1/6 nearbySapphire +295 souls

    Map follow-up · next 90s

    No recorded structure or Mid-Boss event.
    Add a team note at 3:01 →
  3. 4s window · Skirmish · Unanswered deathsAmber 0:2 SapphireSapphire +1.7k lead change nearbyReview →

    At 6:50 · 8s before first death

    Amber 2/6 nearbySapphire 2/6 nearbySapphire +759 souls

    Map follow-up · next 90s

    1. AmberEast lane Guardian
    Add a team note at 6:58 →
  4. 7s window · Uneven tradeAmber 2:1 SapphireAmber +4.1k lead change nearbyReview →

    At 7:23 · 8s before first death

    Amber 2/6 nearbySapphire 2/6 nearbySapphire +3.1k souls

    Map follow-up · next 90s

    1. SapphireWest lane Guardian
    Add a team note at 7:31 →
  5. same second · Skirmish · Unanswered deathsAmber 0:2 SapphireSapphire +2.5k lead change nearbyReview →

    At 9:15 · 8s before first death

    Amber 2/6 nearbySapphire 2/6 nearbyAmber +1.2k souls

    Map follow-up · next 90s

    1. AmberCentre lane Guardian
    Add a team note at 9:23 →
  6. same second · Amber gank pattern · 3v1 at setupAmber 1:0 SapphireAmber +335 lead change nearbyReview →

    At 9:55 · 8s before first death

    Amber 3/6 nearbySapphire 1/6 nearbyAmber +759 souls
    Entered the areaRat King -2s

    Map follow-up · next 90s

    No recorded structure or Mid-Boss event.
    Add a team note at 10:03 →
  7. 29s window · Teamfight · Unanswered deathsAmber 0:4 SapphireSapphire +1.3k lead change nearbyReview →

    At 13:06 · 8s before first death

    Amber 3/6 nearbySapphire 3/6 nearbyAmber +412 souls
    Entered the areaApollo -7sGraves +18s

    Map follow-up · next 90s

    1. SapphireEast lane Guardian
    Add a team note at 13:14 →
  8. 20s window · Uneven tradeAmber 2:1 SapphireAmber +75 lead change nearbyReview →

    At 13:58 · 8s before first death

    Amber 2/5 nearbySapphire 1/6 nearbySapphire +863 souls
    Entered the areaSolomon -8sCeleste -5sAbrams -4sVenator +0s+1 more

    Map follow-up · next 90s

    1. SapphireEast lane Guardian
    Add a team note at 14:06 →
  9. 1s window · Skirmish · Unanswered deathsAmber 0:2 SapphireSapphire had 1 nearby vs 3 at setup · 2–0 deathsSapphire +2.5k lead change nearbyReview →

    At 15:20 · 8s before first death

    Amber 3/5 nearbySapphire 1/6 nearbySapphire +3.1k souls
    Entered the areaHolliday -7sVenator -6sSeven +6sRat King +15s

    Map follow-up · next 90s

    No recorded structure or Mid-Boss event.
    Add a team note at 15:28 →
  10. same second · Amber gank pattern · 2v1 at setupAmber 1:0 SapphireAmber +17 lead change nearbyReview →

    At 16:26 · 8s before first death

    Amber 2/6 nearbySapphire 1/6 nearbySapphire +5.7k souls
    Entered the areaSolomon +5s

    Map follow-up · next 90s

    No recorded structure or Mid-Boss event.
    Add a team note at 16:34 →
  11. 13s window · Uneven tradeAmber 1:2 SapphireSapphire +251 lead change nearbyReview →

    At 18:03 · 8s before first death

    Amber 2/5 nearbySapphire 3/5 nearbySapphire +2.6k souls

    Map follow-up · next 90s

    1. SapphireWest lane Walker
    Add a team note at 18:11 →
  12. same second · Amber gank pattern · 2v1 at setupAmber 1:0 SapphireSapphire +756 lead change nearbyReview →

    At 19:39 · 8s before first death

    Amber 2/6 nearbySapphire 1/6 nearbySapphire +5.5k souls
    Entered the areaParadox -2s

    Map follow-up · next 90s

    1. SapphireWest lane Walker
    Add a team note at 19:47 →
  13. 13s window · Uneven tradeAmber 1:2 SapphireAmber +855 lead change nearbyReview →

    At 21:03 · 8s before first death

    Amber 2/5 nearbySapphire 2/6 nearbySapphire +1.2k souls
    Entered the areaRem -4sHolliday -1sCeleste +3s
    Add a team note at 21:11 →
  14. 1s window · Skirmish · Unanswered deathsAmber 0:2 SapphireSapphire +619 lead change nearbyReview →

    At 22:02 · 8s before first death

    Amber 2/4 nearbySapphire 0/5 nearbySapphire +650 souls
    Entered the areaBilly -7sCeleste -4sHolliday -2s

    Map follow-up · next 90s

    1. AmberCentre lane Walker
    Add a team note at 22:10 →
  15. 15s window · Uneven tradeAmber 2:1 SapphireAmber +1.4k lead change nearbyReview →

    At 23:46 · 8s before first death

    Amber 2/6 nearbySapphire 1/6 nearbySapphire +2.6k souls
    Entered the areaVenator -8sRem -6sCeleste -2s
    Add a team note at 23:54 →
  16. 3s window · Even tradeAmber 1:1 SapphireAmber +1.6k lead change nearbyReview →

    At 25:24 · 8s before first death

    Amber 1/6 nearbySapphire 3/6 nearbyAmber +2.6k souls
    Entered the areaCeleste -2s

    Map follow-up · next 90s

    1. SapphireEast lane Walker
    Add a team note at 25:32 →
  17. 4s window · Teamfight · Unanswered deathsAmber 2:0 SapphireAmber +1.6k lead change nearbyReview →

    At 27:38 · 8s before first death

    Amber 3/5 nearbySapphire 4/6 nearbyAmber +6.6k souls
    Entered the areaSeven -6sParadox -6s

    Map follow-up · next 90s

    1. SapphireCentre lane Walker
    Add a team note at 27:46 →
  18. same second · Amber gank pattern · 5v1 at setupAmber 1:0 SapphireSapphire +3.4k lead change nearbyReview →

    At 28:24 · 8s before first death

    Amber 5/5 nearbySapphire 1/4 nearbyAmber +8.5k souls
    Entered the areaBilly +2sApollo +6sCeleste +8s

    Map follow-up · next 90s

    No recorded structure or Mid-Boss event.
    Add a team note at 28:32 →
  19. 12s window · Skirmish · Unanswered deathsAmber 0:5 SapphireSapphire had 2 nearby vs 5 at setup · 5–0 deathsSapphire +2.3k lead change nearbyReview →

    At 28:45 · 8s before first death

    Amber 5/6 nearbySapphire 2/3 nearbyAmber +5.1k souls
    Entered the areaApollo -4s

    Map follow-up · next 90s

    No recorded structure or Mid-Boss event.
    Add a team note at 28:53 →
  20. same second · Amber wiped outAmber 0:1 SapphireAmber all dead · Sapphire +3.8k lead change nearbyReview →

    At 29:47 · 8s before first death

    Amber 1/1 nearbySapphire 1/6 nearbySapphire +2.3k souls
    Entered the areaCeleste -4sHolliday +4s

    Map follow-up · next 90s

    No recorded structure or Mid-Boss event.
    Add a team note at 29:55 →
  21. same second · Amber gank pattern · 3v1 at setupAmber 1:0 SapphireAmber +2.9k lead change nearbyReview →

    At 30:35 · 8s before first death

    Amber 3/5 nearbySapphire 1/6 nearbySapphire +5.3k souls
    Entered the areaParadox -8sHolliday +13sCeleste +14s

    Map follow-up · next 90s

    No recorded structure or Mid-Boss event.
    Add a team note at 30:43 →
  22. 8s window · Skirmish · Unanswered deathsAmber 2:0 SapphireSapphire +196 lead change nearbyReview →

    At 31:02 · 8s before first death

    Amber 2/5 nearbySapphire 3/5 nearbySapphire +4.8k souls
    Entered the areaParadox -8sAbrams -7sHolliday -1sSolomon +2s
    Add a team note at 31:10 →
  23. same second · Amber gank pattern · 2v1 at setupAmber 1:0 SapphireAmber +3.6k lead change nearbyReview →

    At 32:15 · 8s before first death

    Amber 2/6 nearbySapphire 1/4 nearbySapphire +2.6k souls
    Add a team note at 32:23 →
  24. 16s window · Uneven tradeAmber 2:1 SapphireAmber +6.0k lead change nearbyReview →

    At 32:18 · 8s before first death

    Amber 3/6 nearbySapphire 1/4 nearbySapphire +2.6k souls
    Entered the areaCeleste -4sHolliday -2sParadox -1s

    Map follow-up · next 90s

    1. AmberPatron
    Add a team note at 32:26 →
  25. 21s window · Uneven tradeAmber 2:1 SapphireAmber +4.0k lead change nearbyReview →

    At 32:47 · 8s before first death

    Amber 2/5 nearbySapphire 3/3 nearbyAmber +3.3k souls
    Entered the areaAbrams -6sGraves -2sParadox +16s

    Map follow-up · next 90s

    1. AmberPatron
    Add a team note at 32:55 →
How were these engagements found?

Two or more deaths within 18 seconds and 2,200 map units form a review window. A single death appears only when the victim was alone at setup against at least two nearby opponents, or when it completes a recorded team wipe. Outcome labels describe the recorded deaths: an even trade has equal deaths on both sides, unanswered deaths occur on one side, and an uneven trade has deaths on both sides but unequal counts. The map marker is the average death position. During playback, a ring marks a 2,200-unit review area around the first death from 5 seconds before to 5 seconds after the death window; it is not a precise fight boundary. The setup counts living heroes within that area 8 seconds before the first death. Arrivals are the first sampled entries through 20 seconds after it. A negative arrival time means before that death. An “all dead” marker requires the whole team’s health samples to change from at least one living hero to none during the window; it does not mean this cluster caused every death. Positions are sampled twice a second and do not reveal vision, abilities or intent. Soul lead and lead change come from 10-second scoreboard samples; nearby events can affect the change. Follow-ups are recorded objective events after the last death; timing alone does not prove the fight caused one, and an event can appear after more than one nearby window.

Map review / 21 structures

Where did structures fall?

Replay each loss from the same eight-second setup point, with both teams’ recorded positions around the target.

12fell with living defenders elsewhere, none near the target

7were followed by an opposing structure within 90s

  1. Amber took

    East lane Guardian

    Credited: Rat King

    Taking side 1/6 nearbyDefending side 2/6 nearby

    At setup: Sapphire +3.1k souls

    +86s · Sapphire took West lane Guardian

  2. Sapphire took

    West lane Guardian

    Credited: Venator

    Taking side 2/5 nearbyDefending side 2/6 nearby

    At setup: Amber +1.8k souls

    +42s · Amber took Centre lane Guardian

  3. Amber took

    Centre lane Guardian

    Credited: Graves

    Taking side 3/4 nearbyDefending side 1/5 nearby

    At setup: Sapphire +1.3k souls

  4. Amber took

    West lane Guardian

    Credited: Paradox

    Taking side 0/6 nearbyDefending side 0/5 nearby

    At setup: Amber +232 souls

    +0s · Sapphire took Centre lane Guardian

  5. Sapphire took

    Centre lane Guardian

    Credited: Apollo

    Taking side 1/5 nearbyDefending side 0/6 nearby

    At setup: Amber +232 souls

  6. Amber took

    East lane Walker

    Credited: Rat King

    Taking side 2/6 nearbyDefending side 2/6 nearby

    At setup: Amber +412 souls

    +72s · Sapphire took East lane Guardian

  7. Sapphire took

    East lane Guardian

    Credited: Apollo

    Taking side 1/5 nearbyDefending side 0/5 nearby

    At setup: Sapphire +1.8k souls

  8. Sapphire took

    West lane Walker

    Credited: Venator

    Taking side 1/6 nearbyDefending side 0/6 nearby

    At setup: Sapphire +5.5k souls

  9. Amber took

    West lane Walker

    Credited: Graves

    Taking side 2/5 nearbyDefending side 0/5 nearby

    At setup: Sapphire +2.3k souls

  10. Amber took

    West lane Base Guardian

    Credited: Graves

    Taking side 1/4 nearbyDefending side 0/5 nearby

    At setup: Sapphire +206 souls

  11. Amber took

    West lane Base Guardian

    Credited: Paradox

    Taking side 2/4 nearbyDefending side 0/5 nearby

    At setup: Sapphire +369 souls

  12. Amber took

    Centre lane Walker

    Credited: Solomon

    Taking side 3/5 nearbyDefending side 3/6 nearby

    At setup: Sapphire +5.1k souls

    +40s · Sapphire took West lane Base Guardian

  13. Sapphire took

    West lane Base Guardian

    Credited: Apollo

    Taking side 1/5 nearbyDefending side 0/5 nearby

    At setup: Sapphire +1.7k souls

    +12s · Amber took East lane Base Guardian

  14. Sapphire took

    West lane Base Guardian

    Credited: Apollo

    Taking side 1/4 nearbyDefending side 1/5 nearby

    At setup: Sapphire +812 souls

    +3s · Amber took East lane Base Guardian

  15. Amber took

    East lane Base Guardian

    No hero credited

    Taking side 0/5 nearbyDefending side 0/4 nearby

    At setup: Sapphire +812 souls

  16. Amber took

    East lane Base Guardian

    No hero credited

    Taking side 0/5 nearbyDefending side 0/3 nearby

    At setup: Sapphire +1.1k souls

  17. Sapphire took

    East lane Walker

    Credited: Apollo

    Taking side 1/5 nearbyDefending side 0/5 nearby

    At setup: Amber +5.0k souls

  18. Sapphire took

    Centre lane Walker

    Credited: Billy

    Taking side 2/4 nearbyDefending side 0/5 nearby

    At setup: Amber +8.5k souls

  19. Amber took

    Centre lane Base Guardian

    Credited: Abrams

    Taking side 3/6 nearbyDefending side 1/4 nearby

    At setup: Sapphire +2.6k souls

  20. Amber took

    Centre lane Base Guardian

    Credited: Graves

    Taking side 3/6 nearbyDefending side 1/4 nearby

    At setup: Sapphire +2.6k souls

  21. Amber took

    Patron

    No hero credited

    Taking side 4/5 nearbyDefending side 1/1 nearby

    At setup: Amber +7.4k souls

“Nearby” means a living hero within 2,200 map units 8 seconds before the structure fell, using positions sampled twice a second. A zero can mean defenders were elsewhere, already dead, or missing from the demo; the card separates those cases. Taking-side heroes may arrive after the snapshot. An opposing objective within 90 seconds is a recorded sequence, not proof of a planned trade or of causality. Positions do not reveal vision or intent.

Position before death

Who was nearby?

Choose a hero to review spacing five seconds before each death. Open a replay moment to see what led there.

5 reviewable deaths · 0 with no living teammate within 2,200 units at the setup snapshot

  1. Solomon · killed by Apollo1 allies2 enemies within 2,200 unitsNearest living ally: 896 unitsReview →
  2. Solomon · killed by Venator1 allies4 enemies within 2,200 unitsNearest living ally: 1,243 unitsReview →
  3. Solomon · killed by Apollo2 allies2 enemies within 2,200 unitsNearest living ally: 1,396 unitsReview →
  4. Solomon · killed by Billy4 allies2 enemies within 2,200 unitsNearest living ally: 632 unitsReview →
  5. Solomon · killed by Celeste2 allies2 enemies within 2,200 unitsNearest living ally: 508 unitsReview →

Positions are sampled 5 seconds before the death, with interpolation between replay samples. Deaths are omitted when the replay already marks that hero dead at the setup tick. Counts include living heroes within 2,200 world units of the victim. Distance alone cannot show vision, abilities, intent, or whether the death was avoidable.

Map review / positions while alive

Where did they play?

Compare two heroes by game phase. Brighter marks mean more time in that part of the map.

Deadlock minimap

117 sampled positions while alive · one every five seconds

Deadlock minimap

119 sampled positions while alive · one every five seconds

Each mark covers roughly 670 × 670 world units. Density is scaled against the two selected heroes in this phase. Sampling skips dead heroes and does not show vision, intent, or control of an area.

Private workspace

Team review agenda

Manage teams →

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Replay evidence / 129837167

What happened in this match

How to read this report

Amber won

Souls
204k
Hero damage
201k
Structures taken
13
Kills
44

Sapphire

Souls
199k
Hero damage
162k
Structures taken
8
Kills
42

Souls, over time

10-second samples + final score
Souls earned during the match0102k204k
0:0016:4133:22

Amber held the largest recorded lead: 8,542 souls at 27:25. The chart records souls, not who controlled the map.

Hero damage

Final scoreboard · top six
  1. Abramsripkir · 18/8/1248.6k
  2. Hollidaysuicidesqu4d · 6/6/1339.1k
  3. SevenЛянда · 9/8/1036.4k
  4. GravesChanel · 6/10/836.3k
  5. BillySionvi · 9/11/1233.3k
  6. Celeste76561199792106841 · 9/2/928.2k

Damage is the game's final hero damage counter. The replay breaks it down by ability and item. Read the damage guide.

Match landmarks

First structure of each type, plus Mid-Boss kills
  1. Rem drew first blood on Graves
  2. Rat King destroyed the East lane Guardian
  3. Rat King destroyed the East lane Walker
  4. Graves destroyed the West lane Base Guardian
  5. Paradox killed the Mid-Boss
  6. Amber destroyed the Patron

These events mark the match. Open the replay above to see the positions and fights around them.

Match summary

Amber won this 33:22 Deadlock match (match 129837167), with Amber on 44 kills and Sapphire on 42. Saved November 3, 2026. How to analyze a Deadlock replay or open your own.