Mana
Mana (also known as MP, which is short for mana points) represents the magic power of a unit. It is used as a cost for the majority of active and even some passive abilities. Every hero has a base mana pool of MP, while most non-hero units only have a set mana pool if they have abilities which require mana, with a few exceptions. These values cannot be altered. This means that a hero's maximum mana cannot drop below MP.
In the full article
9 sections- 01Display
- 02Modifying Mana
- 03Mana Restore Manipulation
- 04Mana Loss Manipulation
- 05On-restore Effects
- 06Abilities Modified by Mana
- 07Min Mana
- 08Mana Regeneration
- 09Recent Changes
Read the full article on Liquipedia
Summary adapted from Liquipedia (CC-BY-SA). May reflect an earlier patch.