Health
Health (also known as HP, which is short for health points) represents the life force of a unit. When a unit's current health reaches 0, it dies. Every hero has a base health pool of HP. This value exists for all heroes and cannot be altered. This means that a hero's maximum health cannot drop below HP. Because each point of strength increases a hero's health by HP, a hero's health pool scales upwards with their points.
In the full article
7 sections- 01Display
- 02Modifying Health
- 03Heal Manipulation
- 04On-heal Effects
- 05Abilities Modified by Health
- 06Health Regeneration
- 07Recent Changes
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Summary adapted from Liquipedia (CC-BY-SA). May reflect an earlier patch.