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Combat

Health

Health (also known as HP, which is short for health points) represents the life force of a unit. When a unit's current health reaches 0, it dies. Every hero has a base health pool of HP. This value exists for all heroes and cannot be altered. This means that a hero's maximum health cannot drop below HP. Because each point of strength increases a hero's health by HP, a hero's health pool scales upwards with their points.

In the full article

7 sections
  1. 01Display
  2. 02Modifying Health
  3. 03Heal Manipulation
  4. 04On-heal Effects
  5. 05Abilities Modified by Health
  6. 06Health Regeneration
  7. 07Recent Changes

Read the full article on Liquipedia

Summary adapted from Liquipedia (CC-BY-SA). May reflect an earlier patch.