Combat
Health
Health (also known as HP, which is short for health points) represents the life force of a unit. When a unit's current health reaches 0, it dies. Every hero has a base health pool of HP. This value exists for all heroes and cannot be altered. This means that a hero's maximum health cannot drop below HP. Because each point of strength increases a hero's health by HP, a hero's health pool scales upwards with their points.
On the full page
- Display
- Modifying Health
- Heal Manipulation
- On-heal Effects
- Abilities Modified by Health
- Health Regeneration
- Recent Changes
Read the full Health article on Liquipedia →
Summary adapted from Liquipedia (CC-BY-SA). May reflect an earlier patch.