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Combat

Armor

Armor is a stat that reduces (or increases, if negative) physical damage a unit takes from abilities and attacks. Every unit is capable of gaining or losing armor, and most units start with a small amount of base armor, some even starting with negative armor. A hero's armor can be passively increased with via leveling up, certain items, and some abilities. Armor of any unit can also be temporarily increased or reduced with some abilities. Each point of increases a hero's armor by or 1/.

In the full article

6 sections
  1. 01Definition
  2. 02Main Armor
  3. 03Bonus Armor
  4. 04Armor-based Sources
  5. 05Calculation Examples
  6. 06Recent Changes

Read the full article on Liquipedia

Summary adapted from Liquipedia (CC-BY-SA). May reflect an earlier patch.